REPLICA MAN IN CONVERSATION WITH A.G. COOK

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“Music is some kind of magic that, by vibrating slightly, can create anything imaginable”

When hyperpop pioneer, artist and producer A. G. Cook (born Alex- ander Guy Cook) logs onto the Zoom call scheduled for Tuesday 13th February, I feel instantly relieved. Although it is 8pm in London and the workday is meant to have come to a wrap a couple of hours earli- er, his bubbly talkativeness and genuine enthusiasm on the opposite end of the line compensate for my exhaustion, gradually bringing me back to life as we ease into the conversation.

“Sorry for the time ping-pong thing,” he says, referring to the back- and-forth emailing that preceded our virtual meeting. “I am in the mid- dle of moving places and very much living in boxes at the moment, but I am glad we made it happen.” Now based in Los Angeles, the British-born music disruptor joins me from a friend’s studio he is cur- rently working at – a couple of warmly lit spotlights, mic stands and speakers standing out against the linear and modern surfacing of the room’s background.

For someone who started out messing around with tracks in his Lon- don bedroom, the Californian scene must feel quite a radical change. Still, what else would you expect from the regular producer of hit art- ists Charli XCX and Caroline Polachek? The son of groundbreaking architects Peter Cook and Yael Reisner, A. G. Cook grew up at the turn of the millennium, his electrifying and wide-ranging experimenta- tion being a direct product of the Y2K tech-powered extravaganza, its rudimentary Internet culture and pixelated aesthetic.

REPLICA MAN IN CONVERSATION WITH A.G. COOK
REPLICA MAN IN CONVERSATION WITH A.G. COOK

Once half of Dux Content, the project he launched in 2011 alongside fellow musical prodigy Danny L Harle, he was soon spotted by the late artist, DJ and producer SOPHIE, who would then become an integral part of the avant-garde roster of PC Music – his label and collective, founded in 2013 and active through the end of 2023. Driven by a genre-defying appreciation of music and happily strad- dling its extremes, Cook has carved his way to the forefront of a new wave of sonic trailblazers, sharing inspirations and recording decks with names including 100 gecs, Christine and the Queens, Dorian Electra and Hannah Diamond. Attesting to the versatility of his mas- tering touch, his latest collaborations saw him come together with anyone from Sigur Rós’ Jónsi to electro-pop singer-songwriter Troye Sivan and Beyoncé. Here, fresh from the release of his latest single, he looks back at the past PC Music decade, reviving memories from the early days of his creative journey and hinting at the future of a chapter that has just begun.

Gilda Bruno: What do you think sparked your need for artistic expres- sion?

A. G. Cook: I didn’t grow up in a very musical world and my ap- proach to music is defined by that: I am an only child born to two architecture-obsessed architects. Our house has always been filled with an endless collection of architecture books – it is almost a religion being that into buildings. From very early on, I spent a lot of time at universities and architecture schools, surrounded by avant-garde students: I have memories of being four years old and seeing not just models of things, but people wearing the mod- els they had designed, like buildings or huge mechanical objects. At such a young age, those designs could have been anything. Looking at people making things without worrying about it set a really high bar for my understanding of creativity. There might be someone walking through a rubber wall or climbing up an insanely tall structure, and I would be exposed to that as much as I would watch dogs walking in a park – it had a huge influence on me.

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REPLICA MAN IN CONVERSATION WITH A.G. COOK. A.G. COOK WEARS T SHIRT AND TROUSERS LEMAIRE 7 CUSTOM BODYSUIT ALEX WOLFE SOCKS PANTHERELLA MASK ON BED STEPHEN JONES

GB: When did music come into play?

AGC: Being born in 1990 was an interesting curve, with the birth of Internet culture, the rise of the early websites and all of that, but it took me a while to properly get into music. As a kid, I was really into visuals, messing around on computers and using Photoshop. It is not a coincidence that the first music projects that clicked with me in the 2000s were those by bands like Gorillaz and Daft Punk: groups with visual worlds of their own which pushed the music even further. That’s how I discovered my obsession with music. It was the era of funny blog posts and online platforms where people uploaded whole albums from any era; anything from library music from the 1970s to an Animal Collective album. That’s how I started connecting the dots. Compared to friends of mine who were very encyclopaedic about mu- sic genres, or had siblings into punk who went to lots of club nights, for me the experience of music was flattened around what was avail- able online and was visually as well as creatively interesting.

I was using the computer to make drawings when I realised that music could be this layered composition that you could tweak, re- fine and edit as you do with an image. Through this interface with the computer, I learnt to write songs, make tracks and produce them. I occasionally played some instruments to socialise with people, but it was never my thing. I never felt like putting time into it until I found my way into music with my computer. I was like, “Oh, OK, the bits on the screen make sense”. That, of course, led to PC Music. I took quite a linear route to it: I studied music computing at Goldsmiths. And then, a week after graduating, I had already met enough people whom I thought could be framed in a loose collective and started uploading music. The name PC Music, or Personal Computer Music, was meant to stress how I saw the computer as a human tool that, since the very start, nurtured my interest in this art form. It was also a bit of a joke.

REPLICA MAN IN CONVERSATION WITH A.G. COOK
REPLICA MAN IN CONVERSATION WITH A.G. COOK

GB: I would have paid to see you nerding out on your laptop.

AGC: Right? But computers are folk instruments: as we stare into Zoom, hear ringtones or type stuff on our keyboard, we are all completely embedded in them. The fact that you can click on one icon to load an e-mail and click on another one to launch Garage- Band and then, suddenly, you are recording something ... or think of the early text-to-speech generators you could use on operating systems and how people use voice memos today: computers are so accessible, they have a very specific sound and feel. A lot of my confidence for some of the first PC Music releases came from this familiarity with them as creative devices that could be leveraged in so many ways – whether to edit a video, manipulate a specific sound or track. It was their lack of set boundaries that fascinated me. The idea that things can have a lot of potential regardless of whether they are successful or not is what convinced me to experiment with music. It was about bonding with people I met on SoundCloud or at uni, about knowing that you could make stuff with whatever people you wanted to and see where that led you rather than thinking, “one day, I am going to be on this stage”, or “I am going to work with X person”. I never really had this dream of holding a microphone and touring the world. Instead, I was much more excited about making a label, a music video or an album with some kind of imaginary pop star, you know?

GB: And everyone’s approach to music is so subjective that playing with someone inevitably means discovering a different way of looking at it.

AGC: Exactly. That’s what is so appealing about it for someone like me who, before being a music artist, is more of a “visual person”. Music is so abstract on the ultra technical level – it is literally invisible. It is some kind of magic that, by vibrating slightly, can create anything imaginable. You can be with a trained musician and be like, “OK, there’s really strict limits here”. But I am also very thankful that they have set those limits so that anything as weird as an orchestra can exist. What I find really interesting is that all music is so catchy, even when not in a strictly pop way. It is begging to be affixed to things, to work in combination with things. You can take any movie, put it on silent, play any music under it and, for sure, there will be at least a single moment where the two work perfectly well together – it is so suggestive.

Soundtracks are probably one of the most literal ways in which that works, but there’s plenty of others. I have always been drawn to tracks that are just in the ether, songs which everyone knows in some unconscious way without being able to name the artist behind them. There’s certain hooks that are immortal: they may have been written a long time ago but somehow most people know them – be it because they played on the radio in the background when you were younger or from an advert you can’t quite put your finger on. Music has a very subjective value; even more than images, which have more of a literal quality. There’s ways to mess with it, but unless someone tells you what a piece of music is really about, there are so many ways for it to warp into your head.

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GB: It always sounds and means something radically different, de- pending on the listener.

AGC: And that’s why I am so invested in DJ edits, remixes and live performances of the same song. I am part of an industry that requires music to be “definitive” as a master recording so it can be released on CD and vinyl stream. Although streaming is pretty flexible nowadays, most of the music world isn’t. But all songs exist in a bit of a flux as a curious moment in time. I always like to draw attention to how flexible tracks are: that’s why in my DJ sets and uploads, but even on com- plete albums like 7G, I often integrate the idea that you could just be hearing a version of something. The same reason led me to work on covers. I think a really nice quality of music is that it isn’t ever fixed in place; there can be a DJ doing a version of some live musician’s track, which suddenly becomes twice as long. And maybe they blend it with something that reveals what the actual song was influenced by the whole time in this crazy rabbit hole. Even if you try to freeze it for a second, music is constantly trying to connect to other things, to morph into something else.

GB: It is a bit like theatre: no performance of the same play will ever exactly replicate the one which came before. Although producers are gaining more prominence in recent years, their work has been neglected for a long time. Having been on both sides, what does “producing” mean to you?

AGC: I talk about it with producer friends of mine constantly. The word “producer” in itself is under a sort of crisis in a way. Some peo- ple find it frustrating, but that’s a good place for me to be in, as I thrive in contradictions. Generally, you have the old school producer, who assembles the instrumentalist musicians they need, books the right engineers and the right studio, and makes sure they manage to get the best version of any song out by liaising with the artists, their man- agers and so on. I am thinking of someone like Quincy Jones, people who, although responsible for the final sounds and feel of a project, don’t really touch the gear, but “conduct” the sound, in a sense. And then, in more recent times, you have the laptop nerd or beat maker – someone who is dragging drum sounds into Ableton and putting the whole thing together. Sometimes it is impossible to separate the two because today’s technology allows you to juggle multiple things at once: you are picking the musicians, doing material and arranging the tracks a lot. I enjoy being both.

When I worked with Charli XCX and Sigur Rós singer Jónsi, we had conversations about the entire thing before I worked on sounds that encapsulated our thoughts. Nowadays, most artists could literally re- cord their own music, which is something I encourage any creative I work with to do. It is important that they learn the tools and record themselves as well as with an engineer to give it a sense of intimacy. Charli’s How I’m Feeling Now album was done during the pandemic: I helped her set up the microphone on FaceTime so that she could re- cord stuff on her own, and those bits made the final cut. When I work with her as a producer, I do my best to make it sound as if she could have produced it herself: I want to capture as much of her personality and energy in it. When there’s a feature on a song, and with Charli [XCX] there’s never too many, we make it sound like that person did actually just turn up and jump into the track: it needs to feel like a reflection of who she is as a person.

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REPLICA MAN IN CONVERSATION WITH A.G. COOK. A.G. COOK WEARS FULL LOOK SAINT LAURENT BY ANTHONY VACCARELLO MASK STYLIST’S OWN

GB: How do you manage to balance leaving your own “mark” on a song and letting the artist’s aura come through in it?

AGC: Although it is inevitable for me to have some signature on those things, I try to give as much space to the artist as possible. With Jón- si, I had to come up with a sound that was somewhere in between analog and digital. He is aware of embodying this Icelandic utopia, but also knows how to be silly about it, making things up on the fly and not being completely comfortable with just being someone who is considered like an epic songwriter. There was an interesting vul- nerability to all of that. Being a producer means that, at times, you even need to change your tools in order to let the artist’s voice speak through their music. I recently recorded a session with Caroline [Pol- achek] and her band which we wanted to feel related to the tour she has just done. She is producing a lot of her music now, which adds another layer to our collaboration.

Sometimes it is about working in an old school way. Others, it takes lightweight computer beat making – eventually, it all comes down to the individual artist. Charli [XCX]’s stuff moves fast because she writes quickly. If something doesn’t work immediately, we move onto the next. Other musicians might need some “preciousness” around the music to open up into something. I make the tools work around the artist rather than doing it the other way around, if you know what I mean? Sometimes all you have to do is play the artist something jarring and totally unexpected to find the right direction. You can tell if something functions by looking at the artists’ micro reactions – small details like that are often the genesis of something. You can provoke each other and go down some path: as long as you are in the same tempo within the same room, you know you can take it a lot further, surprising yourself along the way.

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REPLICA MAN IN CONVERSATION WITH A.G. COOK. A.G. COOK WEARS  (LEFT IMAGE) JACKET ANDREAS KRONTHALERFOR VIVIENNE WESTWOODLONGSLEEVE EDWARDCUMING TANK UNDERNEATH Y/PROJECT TROUSERS OUR LEGACY SHOES MANOLO BLAHNIK GLASSES MODEL’S OWN, GLOVES STYLIST’S OWN.  (RIGHT IMAGE) ACKET ANDREAS KRONTHALERFOR VIVIENNE WESTWOODLONGSLEEVE EDWARDCUMING TANK UNDERNEATH Y/PROJECT TROUSERS OUR LEGACY SHOES MANOLO BLAHNIK GLASSES MODEL’S OWN, GLOVES STYLIST’S OWN

GB: The music you have been making since the early 2010s has now taken over the social media world, starting with TikTok. Former Spotify editor Lizzy Szabo once called you the “Godfather” of hyper- pop: how do you cope with that reputation and what role did Internet culture play in it?

AGC: Those I have worked with around PC Music were all moti- vated by different reasons. Technology wasn’t our main focus, but we weren’t cynical about it. People were having arguments about authenticity, whether pop music is a guilty pleasure or not and, of course, those conversations still happen, but there was a real sense of warfare back then. Those I felt more comfortable with were will- ing to enjoy things taking them at face value while still being critica about what we perceived as boring. We wanted to look forward as well as beyond things, which led to this strange subculture. Still, our goal wasn’t to be futuristic, but to be very aware of the present. Our music has roots in early Internet movements, YouTube videos and so on – things we were keen to put into music without aiming to be “interesting”. The fact that the high-pitched, accelerated stuff is resonating with so many people now is cool, but it is just a facet of what we were and are still doing. Music is never only “one” thing and I am always striving to sketch out its polar opposites. I was never interested in the middle ground; I would rather have pure pop music and then something fully experimental than settling for their fusion. I am captivated by how those “pure materials” bounce off each other, rather than by things that feel accomplished and tasteful.

GB: Your first two albums, 7G and Apple, both came out in 2020, featuring a total of 59 songs. Was it a coincidence that a period of forced isolation culminated in such an expansive body of work?

AGC: I was always planning to release a lot of music in 2020. I had already worked as A. G. Cook for about 7 years till then but I was en- joying focusing on multiple projects at the same time, being mainly known as a producer rather than as an artist. It took me a long time to figure out why an A. G. Cook album would make sense: before then, I had released Beautiful and Superstar, which were both really fun to have out. Eventually I realised that to release a full album I needed two projects that had a sense of conflict in them: one of them being a more traditional album with a tracklist that jumps around; the other, a really long record organised into sections with an orderliness and a generosity to them. I knew I wanted to announce them one after the other, like two debut albums. Covid made things easier as I had time to work on their respective campaigns: I could launch live streams on Discord and do all sorts of weird things straddling the ambiguity between bedroom and mainstream pop. It felt like the perfect envi- ronment for me to properly step into the game, having my music al- ways been influenced by the virtual world. Because of the lockdown, people had time to listen to a 49-track thing like 7G and digest it all.

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GB: Your new single, Silver Thread Golden Needle, has recently come out as part of your forthcoming album. What can we expect from this project?

AGC: I spent a long time figuring out how not to repeat myself, but I always find it easier to cast a wide net that allows me to pursue different directions before settling on the final one. The next album features 24 songs divided into three movements. I tried to do some- thing that put enough intrigue and pressure on me to convince me to turn it into an album. The mix of limitation and freedom and making my work a bit of a game have always worked as motivating fac- tors. Roughly 120,000 songs hit streaming services everyday, which makes it nearly impossible for an artist to have any sort of foothold – you are a drop in the ocean. Still, I do admire artists who have the courage to get off the grid for a bit and come back with something really beautiful. However one does it, what matters is that the album brings people in. There is no need for a strict narrative, but you have to give life to such a strong atmosphere that listeners end up thinking about it even subconsciously. You have to aliment that feeling that anything could happen, be it within a preconceived genre or outside of it. To me, that is the whole point of making music.

Now that songs are getting shorter and shorter, the idea was to re- lease a 10-minute single that contained multiple worlds in it. All tran- sitions in Silver Thread Golden Needle have sounds which shift into other sounds or turn into other things as opposed to typical fade ins and fade outs. At times, it feels very abruptly woven together. Oth- ers, it has a very smooth feel. And that’s what makes those passag- es more important than the actual drop or conclusion of the track. The memory of hearing it lies in this movement between things – it is fluctuating. The video has a very similar vibe: it is made by this German graphic designer who works in code, Lena Weber. Work- ing with her is incredible because it is not that she comes up to you asking, “what do you think of this image?” It is more like, “what do you think of these 10,000 images compared to these 10,000?”. I love that. The other person behind the video is legendary video editor Aaron Chan, who was obviously up for the challenge.

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REPLICA MAN IN CONVERSATION WITH A.G. COOK. A.G. COOK WEARS T SHIRT AND TROUSERS LEMAIRE 7 CUSTOM BODYSUIT ALEX WOLFE SOCKS PANTHERELLA MASK ON BED STEPHEN JONES

GB: The lyrics to your 2020 single, 2021, read: “Everything you do, it’s been done done done before / Everything you say, yeah you said that yesterday”. Is that how you feel about music? Where do you find the motivation to keep experimenting with it?

AGC: It is definitely true to some extent, but I don’t fully agree with that lyric. It was more intended to be a point of tension. I have al- ways been interested in myths, folkloric tales and history. The UK is a particularly insightful place in that respect, with its absurdly long history. America, on the other hand, is the opposite – everything is fairly new but they go on about those few bits of history they have. You could say that everything has sort of been done before, but today’s perspective on things is so post-truthy that it is very hard to even get a grip on it. Still, it works as a constant source of inspira- tion. The slight battle with technology and the rise of AI in both art and journalism centres this continuous self-regurgitation of things, and that is happening whether we want it or not.

At the same time, because of streaming, most kids will know “everything” about jazz, hip hop and pop music while simultane- ously having huge omissions in their knowledge – let’s say they are jazz enthusiasts, but don’t know who Miles Davis is, which I find hilarious in some ways. Whether it is music, fashion or wider culture, we live in a time-travelling collage, where influences blend and give birth to more trends. Sophie Ellis-Bextor’s Murder on the Dancefloor is a good example of that: her US TV debut – as well as her song’s – only arrived this February, over 20 years after she released that single. And she looks the same, actual time travel! It is weird to think about how I launched 2021 one year ahead of itself ... a track that now feels like an old, sepia-toned memory of a strange time, as if it had a one-year expiration date of feeling futuristic.

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GB: Where do you see the music industry going in the future? What would you like that future to look like?

AGC: I think there is a real hunger for a shake up from an artist who is interesting but also established. If someone like Rihanna came back with some bonkers format, things would get a lot funni- er for many people than they are with 10-track albums. Every Mys- pace eventually dies, so an artist-led initiative turning things upside down is an interesting prospect to me. What is less appealing is companies becoming mergers, the rise of streaming services sub- scriptions and the lack of ownership we have over our own work: there is nothing creative about that. I would love it if more artists had a platform to do their own thing and bring other creatives as well as the audience in. I hope we will find a way to revert cultural engagement to its origins so that we can still have random club nights and none of those things matter – people are just people, and they are there, in whatever scale. If anything, I would love to see smaller places nurturing a sense of community around local venues, rather than bigger cities being the only places where clubs survive. That, to me, could help develop a culture that doesn’t just revolve around some kind of messaging app.

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